Balthus Knights Instance Zones: Antharas and Baium


Balthus Knights Instance Zones: Antharas and Baium


— Two new instance zones were added: Balthus Knights - Baium and Balthus Knights - Antharas.
— In case of death in Balthus Knights - Antharas instance zone, a character doesn’t lose XP.

Antharas


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— Balthus Knights - Antharas instance zone can be entered with the help of NPC Fellow that can be found near the entrance of Antharas’ Lair.

Entrance requirements: Command Channel consisting of 27-300 characters Lv. 70+
Cooldown reset: every Wednesday at 6:30 a.m.
Additional requirements: none


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— Balthus Knights - Antharas is an instance version of a usual Antharas raid, during which the players that cannot take part in the usual one can try their hands in a battle against the dragon.
— Instance Antharas has the following characteristics:

LevelCharacteristics
84HP: 150 000 000
HP Recovery: 10 000
P. Atk.: 101 100
M. Atk..: 50 557
P. Def.: 3 610
M. Def.: 3 977
EXP: 0
— Instance Antharas uses the same skills and attacks that the usual one, however, his power is much lower.
— Instance Antharas appears approximately 5 minutes after the characters entered Antharas’ Nest.
— As in a usual raid, his behavior depends on his HP.
— When Antharas’ HP reaches 25%, the dragon moves to the center of his nest and disappears. Then NPC Rush appears and each raid participant can receive a reward.
— Instance zone is open for 2 hours and closes when the last character leaves Antharas' Nest.
— The characters have only 5 minutes to get a reward before the zone closes.

Rewards:
— Unlike the epic Antharas, there is no drop from its simplified version, all raid participants get their reward from NPC Rush

Lv. 70 ~ 75 charactersLv. 76+ characters
Rush's Supplies - Antharas x1
High-grade XP Scroll Ticket x1
Rush's Supplies - Antharas x1
High-grade XP Scroll Ticket x2
High-grade XP Scroll Ticket can be exchanged for XP Scroll: 100,000,000 via Rush NPC in the instance zones Balthus Knights - Antharas and Baium and also via Senior Appraiser Leo at Monster Race Track.

ItemPossible rewards
Rush's Supplies - AntharasDamaged Antharas' Earring x1100%
Balthus Knights Varnish x1Random
Balthus Knights Glittering Varnish x1Random
Balthus Knights Shining Varnish x1Random

Baium


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LevelCharacteristics
80HP: 80 000 000
HP Recovery: 10 000
P. Atk.: 47 676
M. Atk..: 44 634
P. Def.: 3 461
M. Def.: 4 383
EXP and SP: 0
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NPC: Ateld (near the entrance to the Tower of Insolence)
Entrance requirements: Command Channel consisting of 27-300 characters Lv. 70+
Cooldown reset: every Wednesday at 6:30 a.m.

— Instance Baium uses the same skills and attacks that the usual one, however, his characteristics are much lower.
— When the option “Wake Baium” is chosen in the dialog, Baium and Archangels appear. As in a usual raid, Baium’s behavior depends on his HP. Unlike Antharas, instance Baium doesn’t disappear closer to the end of the raid, but as well as usual Baium it suffers defeat in the battle and dies. Then NPC Rush appears and each raid participant can receive a reward.
— Instance zone is open for 2 hours and closes when the last character leaves Baium Raid Zone.
— The characters have only 5 minutes to get a reward before the zone closes.

Rewards:
— Unlike the epic Baium, there is no drop from its simplified version, all raid participants get their reward from NPC Rush:

Lv. 70 ~ 75 charactersLv. 76+ characters
Rush's Supplies - Baium x1
High-grade XP Scroll Ticket x1
Rush's Supplies - Baium x1
High-grade XP Scroll Ticket x2
High-grade XP Scroll Ticket can be exchanged for XP Scroll: 100,000,000 via Rush NPC in the instance zones Balthus Knights - Antharas and Baium and also via Senior Appraiser Leo at Monster Race Track.

ItemPossible rewards

Rush's Supplies - Baium
Damaged Baium's Ring x1100%
Balthus Knights Varnish x1Random
Balthus Knights Glittering Varnish x1Random
Balthus Knights Shining Varnish x1Random
Additional changes

— Epic boss Baium is now Lv.80.
— Baium’s HP was increased from 42 to 300 million. XP gained from Baium was also augmented considerably.
— Monsters in the Tower of Insolence cannot be led too far from their original spot.
— The following monsters on the Devil’s Isle are now aggressive: Immortal Spirit, Starving Soldier, Starving Warrior.
— Amount of adena that can be gained in Dragon Valley was reduced by approximately 20% and about 10% in Antharas' Lair.
— In some hunting zones amount of drop and its rate were slightly changed.
— All the raid bosses that were appearing 22 hours after they were killed now have a random time of respawn. Raid bosses that spawn at 21:00 (server time) haven’t been changed.
— All the raid bosses cannot be led too far from their original spot.
— PvP event in Antharas’ Lair and Tower of Insolence is over: Chaos Decoy Blood Knight does not appear in these zones. The developers are planning to enhance this content in the further updates.

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